This work deals with the materiality of our phones and considers how the physical and virtual worlds impact each other. Whilst these ubiquitous objects are used as portals to an endless virtual world, our physical interactions with them are rarely considered. To make this interaction more tangible, I abstracted and then carved the markings that we make on our screens onto ceramic tiles. The stop frame animation that is projected onto the tiles is made up of leftover carvings. As the virtual is made up of the ‘real’ and the ‘real’ is shaped by the virtual, the artwork mimics the interconnectedness of our digital era and the attention economy.
Looping animation projected onto porcelain and ceramic tiles 1M x 1.8M